Terra Firma is a virtual reality (VR) environment set 50 years in the future where the viewer is transported to Earth’s last natural woodland. A plastic netting viewing barrier has been created to prevent further damage to the woodland. However, it has adapted and thrives within the trees as an organism. The viewer is now encased within this compartmental maze and is able to explore the never-ending tunnels.
Birmingham School of Art, Birmingham – June 2019
BA degree showcase of Terra Firma including a white-washed space to prime the viewer before entering the VR environment and a skylight. The skylight image was a render taken from the non-polluted.
Orleans House Gallery, Richmond, London – August 2019
Solo show at Orleans House Gallery, VR and stained glass window arches.
Coventry Biennial, Coventry – October 2019
Terra Firma was showcased as part of the Coventry Biennial, alongside other artists in The Row. Georgia’s work was selected by International Curators Forum for New Art West Midlands x Coventry Biennial.
Virtual Reality & Soundscape: Hoare Lea
Fabrication: Georgia Tucker
With a special thanks to Molly Chinn, Lee Hewett, Anneka French and Jessica Taylor.
Georgia was supported throughout the production of Terra Firma by Birmingham School of Art during her BA in Fine Art. Georgia designed and created Terra Firma including installation.